Not to vida la vida minecraft confused with fortnight. Fortnite is an online video game first released in 2017 and developed by Epic Games.
It is available as separate software packages having different game modes that otherwise share the same general gameplay and game engine. While both games have been successful for Epic Games, Fortnite Battle Royale became a resounding success, drawing in more than 125 million players in less than a year, and earning hundreds of millions of dollars per month, and since has been a cultural phenomenon. Currently, Fortnite is distributed as two different games, though each game uses the same engine and has similar graphics, art assets, and game mechanics. Fortnite: Save the World is designed as player-versus-environment game, with four players cooperating towards a common objective on various missions. Players airdrop from a «Battle Bus» that crosses the game’s map without any weapons. When they land, they must scavenge for weapons, items, and resources, avoiding being killed while attacking other players. In both modes, players can use a pickax to knock down existing structures on the map to collect basic resources, like wood, brick, and metal, to build fortifications with, such as walls, floors, and stairs.
Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Both game modes are set to be free-to-play titles, though presently, «Save the World» is in early access and requires purchase to play. Both games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in «Save the World». Fortnite began from an internal game jam at Epic Games following the publishing of Gears of War 3 around 2011. Epic’s testbed for games as a service, and further slowed the development. Ultimately, Epic was able to prepare to release Fortnite as a paid early access title in July 2017, with plans to release it as free-to-play sometime in 2018 while gaining feedback from players to improve the game.
With both modes of Fortnite still considered to be early access, journalists have yet to provide comprehensive reviews of either mode. The Save the World mode achieved over one million players by August 2017, just prior to the release of Battle Royale. Fortnite Battle Royale, on the other hand, became a significant financial success for Epic Games, leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode, and by June 2018, just after the Nintendo Switch release, had reached 125 million players.
Fortnite Battle Royale has also become a cultural online phenomenon, with several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite. Concerns have also been raised about the impact that playing a game involving repeated gun violence may have on young children. The game was nominated for «Best Co-op Game» by PC Gamer, and for «Best Spectator Game» by IGN. Fortnite’s V-Bucks Currency is Another Battleground for a Community at Odds». Should you spend money on Fortnite? What’s the future of games at Epic Games?