A minecraft game types bisecting a jungle biome. At the top right is a forest.
A river running through a badlands biome with badlands plateaus, with a savanna biome in the bottom right. It has been suggested that the contents of this page be split into two or more separate articles. Discuss The topics presented on this page may be diverse enough to warrant distinct pages. Biomes are regions in a Minecraft world with varying geographical features, flora, heights, temperatures, humidity ratings, and sky and foliage colors. Biomes separate every generated world into different environments, such as forests, jungles, deserts, and taigas. Biomes have a temperature value that determines if it snows, rains, or does not have either.
The required values are less than 0. 95 for rain, or greater than 1. These values can be used to determine the heights that snow generates in different biomes. 95, due to their highland climate, as their temperature value is 0.
Savannas do not experience rain or snow due to their heat. The «sea level» setting of a customized world does not affect this. There are 64 biomes in the Overworld, 1 in The Nether, 5 in The End and 3 unused biomes, bringing the total number to 73 different biomes. Biomes are separated into 5 categories. The biomes which are not labeled are either neutral or unknown. Temperatures are given at sea level. In these biomes, it snows at any height.
The foliage and grass is a dark aqua-green, and the water is mostly purple. An expansive, flat biome with a huge amount of snow. All sources of water exposed to the sky are frozen over. Sugar cane will generate in this biome, but can become uprooted when chunks load as the water sources freeze to ice. There are very few natural oak and spruce trees in this biome. A rare variation of the Snowy Tundra biome that features large spikes of packed ice, as well as packed ice ‘lakes’.